Fixed an issue where PS+ was required for solo runsįixed an issue with the tutorial challenge "Get into the Game" not being completed if done while in a partyįor those in a broken state, initiate a run either solo or in a party and it should complete automatically when you get back to Gilly’sįixed an issue with the HUD requesting to Apply Changes in Settings when no changes have been madeįixed an issue with Simulation Scores not being promoted to the appropriate Leaderboard when someone has left the run prior to the remaining team finishing the runįixed an issue where the HUD would not appear when loading into a Boss Fightįixed a crash related to stuns from Shock Weapons and Electro Balls in Nerve Centerįixed a crash related to burning and freeze status effectsįixed a crash related to players taking damageįixed a crash related to weapon data replicationĬould you share some details of the FSR implementation on PS5? What is the FSR setting in the console (e.g. ![]() Added a Max Framerate Options to the Video Settings Intel Intel XeSS has competition from Nvidia DLSS and AMD FSR, but it. Increased the Inflation time with the Pixel Popper on the Heavy TrooperĪdjusted the aggro and enemy target evaluation times on the Heavy Trooper to prevent them from trying to change targets too frequently Heres a list of games that currently support FSR, along with games that are expected to get FSR support in the future, as per AMD. support Intel XeSS when it releases: Anvil Vault Breakers Arcadegeddon CHORUS. PC - Added upscaling options including AMD FSR 1.0 and TAAU AMD RX 580 - Arcadegeddon - FidelityFX Super Resolution - Benchmark ComparisonMy Hardware:Graphics Card: RX 580 4GB GDDR5 Sapphire Nitro+Processor: AMD Ryzen. Arcadegeddon by developer IllFonic supports AMD FidelityFX Super Resolution. PS5 - Enabled AMD FSR 1.0 + TAAU Hybrid Upscaling by default Resident Evil Village game supports AMD FidelityFX Super Resolution (FSR).
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